Kentanks Hek de Mayn

"SMILE :) "

 
Other things
Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Duis ligula lorem, consequat eget, tristique nec, auctor quis, purus. Vivamus ut sem. Fusce aliquam nunc vitae purus.
Other things
Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Duis ligula lorem, consequat eget, tristique nec, auctor quis, purus. Vivamus ut sem. Fusce aliquam nunc vitae purus.
Other things
Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Duis ligula lorem, consequat eget, tristique nec, auctor quis, purus. Vivamus ut sem. Fusce aliquam nunc vitae purus.
Other things
Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Duis ligula lorem, consequat eget, tristique nec, auctor quis, purus. Vivamus ut sem. Fusce aliquam nunc vitae purus.
Other things
Five Texture Tips
Wednesday, June 13, 2007

When it comes to 3D artwork, textures can make or break the realism of the finished product. This article offers five tips for squeezing the most mileage out of your texturing efforts. Although these tips will be relevant no matter what apps are in your toolkit, this article makes special mention of the popular seamless texture editor Genetica

1. When in doubt, add more detail

Our brains are most at ease when they are flooded with more information than they could possibly process. In the natural world materials are covered with folds, cracks, blemishes, and grit. And no matter how close you look, more detail reveals itself all the way down to the microscopic level. Make no mistake, our brains filter most of this information out so that our conscious mind can focus on the important stuff. Nevertheless, experienced texture artists have noticed that...

read more
posted by Kentanks Hek de Mayn @ 9:33 AM  
0 Comments:
Post a Comment
<< Home
 
About Me

Name: Kentanks Hek de Mayn
Home: Indonesia
About Me:
See my complete profile
Previous Post
Archives
Links
Powered by

Free Blogger Templates

BLOGGER

© 2005 Kentanks Hek de Mayn Template by Isnaini Dot Com